Research in the game is varied and is carried out not on the global technology map, but locally, in certain buildings. Resources in the game 4 - food, which is spent on most units wood for most buildings stone for more advanced and durable buildings and gold, which is used extensively for both recruitment and research. The key aspects of the game are the economic component (quite simple, but effective) and military affairs.
It is proposed to start with a modest settlement with three workers and one scout. The events unfold in the Middle Ages, roughly starting in the era of the fall of the Roman Empire and up to the Renaissance. In the game, the player has to take control of a small settlement of a certain faction and lead it to victory and prosperity. Many years later, this game is still unique and serves as a role model for many strategy developers. Please help the Empire Earth Wiki by expanding it.Age of empires 2 - is a re-release of the classic real-time strategy game with many different improvements. "What?! The foundations are set, but the citizens have abandoned their duty!"
It was made by Mad Doc Software and published by Vivendi. Also it had four new civilizations ( Maasai, Zulu, France, Russia). This new expansion pack had three new campaigns.
Empire Earth II used revamped graphics and weather effects, but still retained the feel of the original Empire Earth. Empire Earth II was developed by Mad Doc Software and published by Vivendi, since Stainless Steel Studios left the project to develop Empires: Dawn of the Modern World.
The games in the series are historical RTS games that are similar to Age of Empires. The Empire Earth series is a franchise of real-time strategy computer games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment, Activision, and Vivendi.